Useful session notes
- • Duration, catches, and displayed total value.
- • Visible combo text at start, peak, and end.
- • Any pause, miss, route change, or interface interruption.
- • Upgrade categories and displayed states kept unchanged.
The official description mentions building combos. Use a baseline, observe, record, interrupt, and compare routine while formula, timing window, reset condition, multiplier, reward relationship, and cap remain unavailable.
Choose a fixed duration and note the visible combo state before the first catch.
Keep the route and upgrades unchanged while recording visible combo changes.
At the end, record catches, displayed value, and the highest combo text you actually saw.
In another session, pause or interrupt once and note whether the visible indicator changes or resets.
Use rate differences as observations. Do not turn one session into an official multiplier formula.
Yes at a broad level: the official description says players can build combos.
No current official formula or multiplier table was found.
Reset conditions, timing windows, and caps are not confirmed.
No. It calculates rates from the numbers you enter and does not inspect live game state.